• Vocation: Master Artificer • Consortium Owner

  • Race & Age: Midland Hyur • Forty Years Old

  • Server: Crystal • Mateus

*Early 30's by Yoshi-P's timeline, Early 40's by Game Release Timeline


Description
Garrett Sadova is a middle-aged gentleman of average build, lean and relatively well kept. He keeps his graying hair combed and trimmed and his beard usually shaved. His auburn eyes seem piercing in their assessment of you, almost like a jeweler looking over a cut diamond.
He usually wears nice suits, dark leathers, or the latest fashionable trends during a party or at a job. And with the Artificer, it’s always a toss-up what sort of tools, weapons, and cantrips he is carrying on his person at any time.


theme


Potential Hooks

• Garrett works as a Master Artificer, and he can craft an assortment of things and enchant them. He would be familiar to those who're from Ul'dah, where his family's business started. It's rumored Garrett has been tried by the Alliance Military Courts for the illegal practice of Animancy - although the details of his plea deal with the Alliance is unknown.• Garrett is the proprietor of said business and consortium. Byregot's Ward has, begrudgingly, grown to be a militaristic entity within the Alliance's portfolio. Lately, due to accusations of their wanton vigilantism and Garrett's own practice of animancy, a.k.a. soul magic, the Ward is being kept on a tighter leash by the Alliance while they carry out the agreement set by Garrett's plea deal.• Garrett's elite agents from the Ward, the Leveswain, are notorious for their efficient, albeit curious, methods when accomplishing various tasks. You may have heard of their exploits in the past, whether from first hand accounts or hearsay.• Either through his connections or some other means unknown, Garrett has an uncanny knack for scouting out talent in various professions and vocations. He has approached freelancers with jobs before meant to challenge the individual... but are highly rewarding if completed successfully.• On the other side of the coin, Garrett also offers his own services to people he would deem good friends or worthwhile clients. From artifice to mercenary work - this Swiss army knife would be happy to take on most jobs.• Garrett is an Immortal Flames veteran from the first war against Garlemald. Those who've been involved in that could have possibly ran into either he or his brother before the Calamity.• Because of his pursuits, Garrett has a collection of records, articles, and journals that pertain to what is deemed malefic science and magic. He has also hunted monsters, evil witches, mad scientists, and other threats to the public either by himself or with his Leveswain for various reasons and end goals.• In a similar vein, Garrett is always on the lookout for the occult, the wild, the weird and the wyrd. If not to bring into his own menagerie, then to definitely at least keep tabs on for his friends or allies.• Some of these hooks may require some communication beforehand. Have another idea for a Hook? Let me know! I am very flexible with creating potential scenes and potential connections.


Out of Character Information
Long time role-player with roots in Guild Wars 2, Star Wars Galaxies, and several Tabletop RPGs including FATE and D&D. Some more info about me!

• I am always open to collaborative story-telling and open to using various systems (/roll, D&D 5e, Fate Core/ Accel, etc). I do appreciate open communication, and will do my best to maintain channels. I ask my collaborators to do the same as well!• My characters are both somewhat of an open book that changes dynamically depending on RP outcomes and events. Tutelage, lasting scars, etc., all fair game assuming a dialogue has been started. Some plots will come with caveats, especially if you're also seeking to join the Ward. I'm open to both long and short term plotlines otherwise. As always, In Character ≠ Out of Character.• Some of the content I write bends lore, but never breaks it. Some of my current plotlines and hooks takes a lot of inspiration from the Fabula Nova Crystallis series and mythos, as well of other media like Stormlight Archives, The Licanius Trilogy, etc. As such, I have the most fun writing high-fantasy esque plotlines, but am happy to collaborate in themes and genres outside of the high-fantasy niche.• I reside in MST, and currently work full time as a project manager. Playtime and hours will vary, however I am usually available on Discord and can schedule scenes ahead of time. Just bare this in mind if I do not respond to messages immediately.• I'm also available for PVE and PVP. If there's any content you want to run, just ask! I have Tanking, DPS, and Healing Classes available for content. My main is Garrett, although Vare is being brought up to speed too.• I run the Free Company and Discord Byregot's Ward, a Med-Heavy FC themed around intrigue, enterprise, adventure, and tropes common in Stormblood and Shadowbringers. If you're interested in joining Byregot's Ward as opposed to doing our own thing, let me know so I can forward the Ward's carrd and application. You can also click on the Meteor Icon above to be taken to the free company's carrd.What I'm Looking For
• Good communication and collaboration. I like experimenting with different ideas and themes. But this means being on the same page OOCly on what to write.
• Actual variation. FF14 (nevermind the franchise as a whole) had a lot of interesting lore and potential things to explore besides the Void, Garlemald, and Allag.• I also don't mind lore-bending a bit so long as the RP fits within the confines of the FF franchise and its themes. I also don't want to pretend that FF hasn't done weird shit in the past haha.• I can write in any genre, but I prefer high-fantasy, dark fantasy, and arcanepunk the most, so I'll likely jive most with others who prefer the same.What I'm Not Looking For
• WoL, Scions, Ascians, or other figures heavily tied to the MSQ. I know I mentioned variation above, but main characters integral to the MSQ are a No-Go.
• Folks heavily reliant on mods and Lightless for their RP. Not that mods are bad as I use them myself, but if I can't recognize your vanilla character from your modded character, I'm not interested... Basically, no mod beasts please.• Overly gruesome plotlines or shit that is illegal IRL. If I'm not comfortable with something, I will tell you; If you yourself are questioning if I would not be comfortable with something, chances are you are correct. Ask anyway. I have a high tolerance for grimdark themes so if I do say I'm not okay with a plot, 'ya need to chill.• Folks ultimately just seeking to join Byregot's Ward trying to cut the line by sliding into my DMs first. Fill out an application like everyone else. Don't look to get around the process by just going through me first (yes I've had this happen before).Have any questions? Be sure to ask! Cheers.


Discord Handle: The-Penman#8782
open to walk-up and tell



Known History
Garrett Sadova was adopted into a reputable, middle-class family of crafters in the city of Ul’dah, years before the VIIth Umbral Calamity. Brett and Eliza Sadova raised him, along with his older brother, Ramas, to take over the family business when he came of age, training him in artifice, the disciplines of the hand, and how to manage the nuances of running a company. Despite his questionable origins, he had the prospect of a good life ahead of him.
That was of course until the Garleans marched on Eorzean soil. The Immortal Flames conscripted both Garrett and Ramas to serve as field artisans, promising an easy deployment far from the front-lines and far from any real danger. No one could have expected Dalamud falling, however.The brothers’ unit was caught at Camp Glory in a skirmish against a scouting party when the Allagan moon fell. Only Garrett was found amongst the ruins and detritus of that battlefield, with no sign of his brother to be found. Garrett was brought back home and hospitalized for a crushed knee that continues to bother him to this day.He disappeared from Ul’dah not long after he was brought back, however. Rumors say he fled Garlean spies who sought him for his involvement in the war. Others speculate he fled the men of a wealthy plutocrat with whose daughter he had a fling.Regardless, he was missing for months, only to be found in the company of an adventuring party. The original ‘Byregot’s Ward’: Askel Strausgard, Medina ‘Touché’ Quatay, and Teghan Creithe. During his time adventuring, he searched for his missing brother and clues to what happened to him during the VIIth Calamity.What he found immediately brought him back to Ul'dah, a changed man. Within months of returning home, he reconnected with his adoptive parents and claimed his inheritance — rebranding Sadova & Co. into the same Byregot’s Ward that exists to this day — and eventually raising his own company to consortium status. It was a success story most Ul’dahnians could only dream of, which only became more outrageous when a stroke of luck landed their headquarters in the fresh markets of Ishgard’s Empyreum, through the Firmament Program’s subsidies and initiatives.Of course, there is always more to the story, and not all may be as it seems. Whispers and rumors of the Ward’s activities, especially that of Garrett and his elite agents, the Leveswain, are plentiful. Illicit activities, vigilantism, the practice of dark magic, the collection of dangerous artifacts and the relentless persecution of rival organizations and companies…There is more than meets the eye when it comes to the Artificer, and this Byregot’s Ward.